
Solo indie dev shipping a new game every week or two.
I build small, polished games with weird twists on classic mechanics. Tetris on a cylinder. Sand that actually flows. Whatever I'm curious about next.
Last released: Powdersmith
Currently building: Mining/Upgrade game
Follow for devlogs, new releases, and the occasional deep dive into how things work under the hood.
Twitter: @MrJakobLaichDev
Discord: https://discord.gg/gxYqq5e9hu